Leagues PVP is a real-time 1v1 card battle system. Build a deck of 3 NFT cards, choose your actions each round, and KO all 3 of your opponent's cards to win.
Select exactly 3 NFT cards from your wallet. Each card has Attack (ATK), Defense (DEF), and Health (HP) stats. Your first card is the active fighter — when it's KO'd (HP reaches 0), the next alive card automatically swaps in.
During battle, you can click your own cards to choose which one attacks, and click opponent cards to choose your target. If you don't select manually, your active card attacks the opponent's active card by default.
Optionally equip one Catalyst NFT for a team-wide stat boost:
| Catalyst | Stat | Boost |
|---|---|---|
| Security | Defense | +33% |
| Scalability | Attack | +33% |
| Decentralization | Health | +33% |
If a Catalyst-type card is in your deck, the boost increases to +40% (Amplify passive).
Purchase consumable potions for +10% to one stat, lasting 1 match. They're consumed when the match starts — even if you lose.
Each round, both players secretly choose an action. All three actions have different multipliers that affect how much damage you deal and take.
Balanced — no bonus, no penalty. Reliable choice every round.
Defensive wall. Your attack is greatly reduced, but you double your defense and take only half damage.
All-in attack. Massive damage output, but your defense drops and you take 30% more damage.
Your team shares a single mana pool. Every action — Strike, Guard, Surge, or Special — costs mana based on your active card's rarity. Mana regenerates continuously over time, like an energy bar.
| Stat | Value |
|---|---|
| Starting Mana | 5 MP |
| Max Mana | 10 MP |
| Regen Rate | +0.4 MP/sec |
Higher rarity cards are more powerful but cost more mana per action.
| Rarity | Action Cost | Special Extra | Special Total |
|---|---|---|---|
| Rare | 1 MP | +2 MP | 3 MP |
| Epic | 2 MP | +1 MP | 3 MP |
| Legendary | 3 MP | +0 MP | 3 MP |
| Neapolitan | 3 MP | +0 MP | 3 MP |
| Catalyst | 1 MP | +1 MP | 2 MP |
If you can't afford the mana cost for your action, the card still fights but in an exhausted state:
| Penalty | Value |
|---|---|
| ATK Multiplier | 0.5x |
| DEF Multiplier | 0.5x |
| Damage Taken | 1.2x |
Each card has a unique special ability determined by its rarity and dominant stat (highest of ATK/DEF/HP). Specials use the Special action in combat and cost extra mana on top of the base action cost. All specials effectively cost 3 MP total regardless of rarity.
Damage each round is calculated as:
Damage = max(ATK × 5%, (ATK × atkMult − DEF × defMult ×
0.5) × dmgTaken)In plain English:
You: Surge (ATK 400 × 1.5 = 600)
Opponent: Guard (DEF 200 × 2.0 × 0.5 = 200)
Raw: (600 − 200) × 0.5 dmgTaken = 200 damage
Each match takes place in a randomly selected arena. The modifier applies equally to both players.
Every rarity tier has a unique passive ability that triggers automatically during battle. You don't need to activate them — they fire when conditions are met.
Mid-battle, you can raise the stakes — like poker side-bets. Higher stakes mean bigger leaderboard point rewards for the winner.
Owning more NFTs and special roles provides automatic stat bonuses that apply to all your deck cards. All bonuses stack multiplicatively.
| Bonus | Requirement | Effect |
|---|---|---|
| Collection Depth | Own extra NFTs of same rarity beyond 3 | +3% per extra (max +30%) |
| VIP Aura | Hold VIP NFT | +10% ATK to all cards |
| LP Shield | Hold LP Superhero NFT | +10% DEF to all cards |
| Neapolitan Holder | Own any Neapolitan NFT | +10% HP to all cards |
| ALMegaCollector | Own 75+ unique NFTs | +5% to ALL stats |
If you pick 3 Rare cards for your deck and own 8 Rare NFTs total, you have 5 "extras" (8 - 3). That's 5 × 3% = +15% to all stats on your Rare cards. Maximum bonus is +30%.
Seasons run quarterly (Jan-Mar, Apr-Jun, Jul-Sep, Oct-Dec). At the end of each season, the prize pool is distributed to top players and legends are crowned.
| Tier | Price (USD in ALC) | Discount |
|---|---|---|
| Standard | $5.00 | — |
| VIP Holder | $2.50 | 50% off |
| ALMegaCollector | $3.75 | 25% off |
All ALC collected from season passes is split:
The prize pool portion (40%) is distributed to the top finishers:
| Place | Prize Share | Reward |
|---|---|---|
| 1st | 25% | ALC prize + Legends badge + role |
| 2nd | 15% | ALC prize + Legends badge + role |
| 3rd | 10% | ALC prize + Legends badge + role |
| 4th–10th | — | Leaderboard Legends badge + role |
All prices are in USD, paid with ALC at the live market rate.
| Item | Price | Effect |
|---|---|---|
| Boost Potion (ATK/DEF/HP) | $0.25 | +10% to one stat for 1 match |
| Rematch | $0.50 | Instantly re-queue after a match |
| Title Plate | $1.00 | Custom name on the leaderboard |
| Card Borders | $2.00–$3.00 | Visual card frame (cosmetic only) |
| Card Effects | $1.50 | Visual card aura (cosmetic only) |
| Arena Skins | $2.00 | Custom battle backdrop (cosmetic only) |